This week’s Nintendo Download includes the following featured content:
Choose between 12 wrestlers, each equipped with dynamic moves, and jump into the ring for some fierce competition in Natsume Championship Wrestling. (Photo: Business Wire)
- Virtual Console on Wii U
- Natsume Championship Wrestling – Choose between 12 wrestlers, each equipped with dynamic moves, and jump into the ring for some fierce competition. Play solo, or compete with up to four players in exhibition, tag-team or round-robin matches.
- Mega Man Zero – In this Game Boy Advance classic, after waking from a deep slumber, play as Zero in a fight for survival. Jump, climb and dash through an unstable world that struggles to keep peace between humans and Reploids. Upgrade weapons and collect helpful Cyber-Elves to conquer the destructive forces headed your way.
Nintendo eShop Sales:
- Nintendo eShop on Wii U and Nintendo 3DS
- Celebrate a Mega Anniversary with a Big Sale! – The Nintendo eShop is celebrating Mega Man’s anniversary by offering up to 50 percent off select Mega Man games until 8:59 a.m. PT on Dec. 22. Let the Mega Manniversary Sale begin!
- Art of Balance, Nano Assault Neo and many more games from Shin’en on Wii U and Nintendo 3DS are on sale until 8:59 a.m. PT on Jan. 14.
- SteamWorld Dig is 50 percent off on Wii U and Nintendo 3DS until 8:59 a.m. PT on Jan. 1.
- Nintendo eShop on Wii U
- Little Inferno is more than 50 percent off (reduced from $9.99 to $4.99) until 8:59 a.m. PT on Jan. 1 in the Nintendo eShop on Wii U.
- Nintendo eShop on Nintendo 3DS
- More Nintendo eShop Discounts
- Check Out Deals on Other Great Games! – Head to the Nintendo eShop on Wii U and Nintendo 3DS and look under “Price Drops” to find out more about these great deals. Visit www.nintendo.com/eshop/offers for more information.
- Duck Hunt (Virtual Console on Wii U) – Grab your Wii Remote controller! It’s duck season and your trusty hunting dog is ready to scour the open fields. Test your sharp-shooting skills as your targets take flight in this legendary NES classic. Be quick to knock them out of the skies, or your canine companion won’t hesitate to make you the laughing stock of hunters. Need a change in scenery? Best your score against clay pigeon targets instead.Duck Hunt will be available on Dec. 25.
Also new this week:
- 99Moves (Nintendo eShop on Wii U)
- Art of Balance – Demo Version (Nintendo eShop on Wii U)
- BLOK DROP X TWISTED FUSION (Nintendo eShop on Wii U)
- Cake Ninja 3: The Legend Continues (Nintendo eShop on Wii U)
- Meme Run (Nintendo eShop on Wii U)
- Plenty of Fishies (Nintendo eShop on Wii U)
- TOSS N GO (Nintendo eShop on Wii U)
- Asterix The Mansions of the Gods (Nintendo eShop on Nintendo 3DS)
- Cube Creator 3D – Demo Version (Nintendo eShop on Nintendo 3DS)
- Fairune (Nintendo eShop on Nintendo 3DS)
- I Love My Horse (Nintendo eShop on Nintendo 3DS)
- League of Heroes (Nintendo eShop on Nintendo 3DS)
- Mes Comptines (Nintendo eShop on Nintendo 3DS)
- METAL GEAR SOLID SNAKE EATER 3D (Nintendo eShop on Nintendo 3DS)
- TOYS VS MONSTERS (Nintendo eShop on Nintendo 3DS)
- URBAN TRIAL FREESTYLE – Demo Version (Nintendo eShop on Nintendo 3DS)
The following is coming from Shigeru Miyamoto when talking with iJustine about The Legend of Zelda Wii U:
iJ: You showed the Zelda trailer and that’s such a huge world. How is that going to be for you guys to approach as far as gameplay and story, because it’s such a huge world.
SM: With Zelda games, what we’ve always done is try to make them where you enter this big world of Hyrule and there’s a lot to explore and discover, but because of the hardware limitations, what we’ve had to do is segment off each area and piece those segments together in a way that make them feel like a big world. Now, with the hardware capabilities of Wii U, we first started by saying if we can take an entire world the size of the world from Twilight Princess, and make that the size of one of the areas in the game.
iJ: Do you see that as a game where people will go to complete a certain mission and they end up doing fifty things along the way?
SM: Yeah, there may even be times where you forget what your goal is, because you are doing other things on the side. There may be times where you go in to one big one long dungeon, or you’re headed for a dungeon and doing other things on the side. What we’re trying to do is design it in a way where you don’t have to play it for a super long time, but more matched to today’s lifestyle where you can think for a little bit, and say “maybe I just want to play for a little bit today and do this one thing.” and get that thing done, then take a break.
The following is coming from Shigeru Miyamoto when talking with iJustine about Mario Maker:
You’ll be able to see what happens when other people play your course, or when you play other peoples courses… there’ll be popularity rankings for the most popular courses and things like that… so there’s a lot on the community side.